I’m a concept artist and illustrator based in Los Angeles, specializing in character-driven world-building, creature/character design, illustration and visual development.
Over the years I’ve contributed to a wide range of productions for clients including:
-Blizzard Entertainment
-Gearbox Software
-Second Dinner
-Valve Corporation
-CD Projekt Red
-Disney Interactive
-Rhythm and Hues
-Wizards of the Coast
-Epic Games
-Respawn
-Volta
-Section Studios
-Capcom
-NCsoft
-Games Workshop
-Blur Studio
-ZeniMax Media
-Capcom
-Axis Animation
-NetEase